Been a while, eh? With Xbox Live Indie Games slowly being pulled off life-support, it was time I moved on to something else — turns out that something else is the Unity game engine.
Which brings me to the topic of the day: U2DEX — my first foray into making plugins for Unity.
From its asset store page:
U2DEX streamlines areas of the Unity Editor for 2D development, further turbocharging your 2D workflow.
By stripping away 3D values, or presenting them in a way that makes sense for 2D space, U2DEX rounds out and polishes some of the Unity Editor’s sharp, 3D corners, while still maintaining the Unity look-and-feel you know and love.
Essentially, U2DEX makes creating in Unity even more awesome for 2D games. Here’s a run down of some features:
- Grid tool – Aligning objects has never been easier!
- Snap tool – Snap objects to numerical units, or to a Grid component’s Grid if you have one enabled!
- Applicable class editor – Apply the 2D Transform Inspector to virtually any class with a name!
- 2D Toolkit support!
- Orthello support!
- Enhanced Size and Scale – Use the underlying object’s scale, if possible. Preserve your dynamic batching with no extra work!
- Enhanced Rotation – Use Degrees, or Radians, and watch as U2DEX converts between the two in real time!
- Compatible with Unity Free and Pro
- FULL source code access!
By the way, U2DEX is only $10, which makes it super cheap.
You can buy it here! (I’ll love you forever!)
That’s it for today. Hopefully some people get some use out of U2DEX — I had fun making it, so I'm hoping you have fun using it!