uNote 1.10 Released!

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Unfinity Games

Infinite
Staff member
Jun 14, 2014
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The newest version is now live on the Asset Store! New users will get the newest version automatically, while current users will have to download the update from the Asset Store.

This version is a critical maintenance release, as well as a major update that's highly recommended for everyone currently using uNote.

Here's a full changelog:
  • Fixed a rare but critical bug regarding certain Namespace names and Applicable Classes.
  • Resolved a critical error relating to custom script integrations.
  • Resolved a critical error relating to adding uNote notes to custom scripts inside of prefabs.
  • Reworked a lot of the display code for notes to better support both the Note component, as well as the standalone PropertyDrawer.
  • The Note component and PropertyDrawer better respond to the resizing of the inspector panel.
  • Enabled wordwrapping for note titles. This affects edit mode (while you're typing the title in) as well as display mode (when you're viewing the finished note).
  • Added an Examples folder that contains a script (uNoteHeroExample.cs) that should help outline how to integrate uNote notes into your custom scripts.
  • Added a new feature: Parent Notes. When enabled, uNote Notes can search their parent object(s) for notes, and display them in the scene along with their own note(s).
  • Added two new preferences: Display Parent Notes and Only Search First Parent. Both preferences are used in conjunction with the new Parent Notes feature.
  • Fixed a class name that referenced our other plugin, U2DEX, rather than uNote.
  • Added some preventative measures to ensure that some note array indexes won't go out-of-bounds in certain circumstances.
  • The SceneView note box is much better at correctly handling the resizing of the note array (adding or removing notes).
  • Enabled wordwrapping for note titles in the SceneView note box.
  • Reworked how the SceneView note box is displayed. It's much more responsive to changes to the SceneView window size.
  • Improved SceneView Note rendering with the Light skin in Unity versions earlier than Unity 5.
  • Added a bit of space near the top of the Note PropertyDrawer in Unity versions earlier than Unity 5 (to keep styling more consistent across all versions).
  • Updated the Readme with an Examples section.
For those of you in production environments that need this maintenance release immediately, feel free to get ahold of us either via a PM or email.

This should fix all outstanding issues that I'm aware of (thanks for letting me know about your issues, everyone!).
 
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